Thursday, 23 April 2015

Boy of the Attic

I was immediately hooked to Arnold right from the first try. I setup this scene from downloaded models and began lighting. Arnold is super simplified. You don't have to waste time adjusting countless sliders under countless nodes. Few handful of controls and incredibly easy render settings makes it fun to work with Arnold. 

Sunday, 12 April 2015

RenderMan RIS

RenderMan is Awesome!!

This is the first time I have tried Pixar's RenderMan RIS. This is simply the best render engine I have ever used till now. No loads of complex shaders, confusing nodes or crazy lights. RenderMan gives the best and the simplest tools which are surprisingly responsive. The quality of output is unmatched. I am going to dig deeper.

Monday, 6 April 2015

Ferrari 458 Italia

This scene took me one whole week. I was shuffling through my wallpaper collection and this photograph immediately caught my attention. The sun reflecting  It seemed pretty challenging to me, so I decided to make it in 3D.  
I knew it was not going to be easy to composite this one, but I ended up with pretty good results.

Here is the breakdown.

Softwares used: Autodesk Maya, Mental Ray, Nuke

Saturday, 28 March 2015



Here is the finished scene that I have been working on to enhance my lighting-Compositing workflow.

Softwares used: Autodesk Maya, Nuke


Thursday, 5 March 2015



Practicing basics of both Direct and Indirect lighting.